> The TapXR is definitely not for prolonged typing and coding, not to mention editing texts. One reason for that is the limitations of one-handed chords, the other the way you have to tap:
> Keyboard vs TapXR
> No, the TapXR definitely can't replace a keyboard for typing, coding, gaming.
>
> (Two-handed) chording in general is very powerful, but e.g. with stenography you produce one word per tap. The one-handed TapXR fires one character per tap.
>
> The best use case for the TapXR is when it acts as a one-handed controller, e.g. for illustrators, when making music or controlling any major software with many hotkeys. Mouse or stylus in one hand, and all the hotkeys on the other via TapXR.
pc作業用には向いてないぽい
> Ergonomics
> Because it would block the sensor, you can't really rest your hands as usual. This is completely against my typing style as I rest my lower arms on the arm rests of my chair, or my palm on the palm rests of split keyboards. The TapXR won't work with this setup.
>
> The only recommended way to rest your arm is on the edge of the table which may or may not work for you, it looks painful to me.
>
> Another problem is the constant wrist extension and strain.
>
> You tap by slightly raising your hand. On each tap. I can't even imagine calling this ergonomic. It's a lot of work compared to a properly set up keyboard. Strain is guaranteed in a few minutes.
>
> Finally, your fingers don't move completely independently. If you were not aware of this earlier, trying to type "j"with the TapXR will teach you this.