generated at
2/16/2025, 1:38:56 PM
Spacetime: Enabling Fluid Individual and Collaborative Editing in Virtual Reality
https://www.youtube.com/watch?v=aE-I69l5yBQ
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どんなもの?
非同期の操作を可能に
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先行研究と比べてどこがすごい?
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技術や手法のキモはどこ?
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どうやって有効だと検証した?
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議論はある?
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次に読むべき論文は?
ここら辺読むと
FMRG
fundingでできること見つかるかも
これを引用しているpaperで気になるやつ
GhostAR: A time-space editor for embodied authoring of human-robot collaborative task with augmented reality
やっぱこれ読みたい
Beyond Being Real: A Sensorimotor Control Perspective on Interactions in Virtual Reality
ScalAR: Authoring Semantically Adaptive Augmented Reality Experiences in Virtual Reality
見ている環境にadaptiveに情報提示したくて、それを設計するツールを作った感じかな
CrossTalk: Intelligent Substrates for Language-Oriented Interaction in Video-Based Communication and Collaboration
Cross Reality Authoring: A Mixed Reality Editor approach
CollaboVR: A Reconfigurable Framework for Multi-user to Communicate in Virtual Reality
Vicarious: Context-aware Viewpoints Selection for Mixed Reality Collaboration
TENETvr: Comprehensible Temporal Teleportation in Time-Varying Virtual Environments
ShiSha: Enabling Shared Perspective With Face-to-Face Collaboration Using Redirected Avatars in Virtual Reality
SelectVisAR: Selective Visualisation of Virtual Environments in Augmented Reality
Blocks: Collaborative and Persistent Augmented Reality Experiences
Causality-preserving Asynchronous Reality
概念はおもろいけど、提案が控えめな印象
もっと色々できることありそう
VRGit: A Version Control System for Collaborative Content Creation in Virtual Reality
がより深くやってるかな