generated at
rendering engine
3D computer graphics – Graphics that use a three-dimensional representation of geometric data
Chromatic aberration – Failure of a lens to focus all colors on the same point
Global illumination – Group of rendering algorithms used in 3D computer graphics
Graphics pipeline – 3D rendering
Physically based rendering – Computer graphics technique
Radiosity – Computer graphics rendering method using diffuse reflection
Ray tracing – rendering method
Scanline rendering/Scanline algorithm – 3D computer graphics image rendering method
Sprite (computer graphics) – Term in computer graphics; two-dimensional bitmap that is integrated into a larger scene
Vector graphics – Computer graphics images defined by points, lines and curves
Volume rendering – 3D rendering techniques