denoでWebSocketを実装した
2018/12/27 ~ 2018/12/28で動くようになった
多分世界で最初だと思います
こういうふうに書ける
main.tsimport {serve} from "https://deno.land/x/net/http.ts";
import {acceptWebSocket, isWebSocketCloseEvent, isWebSocketPingEvent} from "https://raw.githubusercontent.com/keroxp/deno-ws/master/ws.ts";
async function main() {
console.log("websocket server is running on 0.0.0.0:8080");
for await (const req of serve("0.0.0.0:8080")) {
if (req.url === "/ws") {
(async () => {
const [err, sock] = await acceptWebSocket(req);
if (err) return;
console.log("socket connected!");
for await (const ev of sock.handle()) {
if (typeof ev === "string") {
// text message
console.log("ws:Text", ev);
await sock.send(ev);
} else if (ev instanceof Uint8Array) {
// binary message
console.log("ws:Binary", ev);
} else if (isWebSocketPingEvent(ev)) {
const [_, body] = ev;
// ping
console.log("ws:Ping", body);
} else if (isWebSocketCloseEvent(ev)) {
// close
const {code, reason} = ev;
console.log("ws:Close", code, reason);
}
}
})();
}
}
}
main();
bash$ wscat -c localhost:8080/ws
connected (press CTRL+C to quit)
> hello
< hello
>